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How kids can write good prompts

A prompt is how you tell an AI what you want. Clear words get better pictures, and learning to describe an idea well is a skill kids will use for the rest of their lives. Here's a recipe that works for game characters.

The recipe: 1, 2, 3, plus 1

  1. What it is: a dragon, a robot puppy, a castle.
  2. What it looks like: colours, size, clothes. "small", "purple", "with a yellow scarf".
  3. One fun detail: "who loves pancakes", "with rocket boots", "made of candy".
  4. Plus one idea at a time: describe the main character on the character step and the world on the world step.

Good, better, best

GoodBetterBest
a dragona purple dragona small purple dragon who loves pancakes
a doga robot puppya shiny robot puppy with rocket boots
a placea mountaina candy mountain at sunset
make it hardthree livesdouble jump, three lives and a boss at the end

Try again, change one thing

If the picture isn't quite right, don't start over: change one word ("blue" instead of "purple", "tiny" instead of "big") and draw again. That's exactly how grown-up designers work.

What never goes in a prompt

Our builder turns these away with a friendly message, and that's part of the lesson: AI tools have rules, and good prompts work within them.

Imagination first, safe limits always

Kids' imaginations are amazing, and we want them to run wild. We also put safe limits on what our AI will make: ideas are checked before anything is drawn, the AI only draws in one friendly cartoon style, and every drawing is checked again. No automatic check is perfect, so a real person reviews every game before it's published on the arcade. If we can't publish a game, we tell the grown-up why and refund them.

Practise in the game builder A safe introduction to AI

Questions parents ask

What is a prompt?

A prompt is what you tell an AI you want. In our builder, it's your kid's description of a main character, an obstacle, a collectible, a world or a game rule.

Why did the builder say 'let's try a different idea'?

Something in the idea was off-limits for a kids' game (like weapons, scary or grown-up themes, real people, brand characters or personal details), or the drawing didn't pass our picture check. Change the idea and try again: inventing your own character usually works best.

Why don't famous characters work?

Characters from movies, shows and games belong to other people, so we ask kids to invent their own. That's more fun anyway: nobody else has a purple dragon who loves pancakes.

How long should a prompt be?

One short sentence is perfect: what it is, what it looks like, and one fun detail. Long lists confuse the AI.

At what age can kids write their own prompts?

Kids 3 to 6 describe out loud while a grown-up types. Around 7 and up, kids can start choosing the words themselves, with a grown-up checking before they press Draw it.